In the last two blog posts I’ve looked at how to shoot HDR images and how to prepare the images for and HDR editor. Now it’s time to do the heavy lifting In Photomatix Pro. For this tutorial, I’ll use a cityscape I shot in Montreal a few days ago. this particular bracket is only 1 stop apart (-1EV, 0, +1EV),
If you’re using photo management software, like Adobe Photoshop Lightroom or Apple’s Aperture, then you can select the files you’d like and export them directly to Photomatix. If you’re not using a program like that, you can open Photomatix and choose “Load Bracketed Photos” from the Workflow shortcuts menu. I leave the “Show intermediary 32-bit image” unchecked, since it just ads a step to the process.Preprocessing Options
- If you shot the image on a sturdy tripod, aligning the images isn’t necessary, but I do it, just in case there was some slight movement. In my experience, I’ve had better results with the “matching features” method of alignment.
- If anything in your image moved between frames, you’ll want to use the deghosting feature. If the movement is predictable, like water flowing in a river or cloud movement, the automatic deghosting tool works well.
- Chromatic aberation, colour fringing along high contrast edges, is usually made more obvious in the HDR process. While different lenses are more prone to CA problems then others, I’d still recommend leaving this box checked on.
Selective Deghosting
If you chose “selective deghosting” in the preprocessing dialog, you’ll get the selective deghosting dialog. While you have a brightness slider, this doesn’t affect the overall exposure of your final image, since the HDR hasn’t even been created at this point. the brightness slider allows you to get a closer look at parts that are either very dark or very bright in the frame.
Use your cursor to draw a rough selection around a ghosted area. Right clicking on the selected area lets you choose the exposure you’d like to use. If a person is standing still in one shot and moving in another, you would circle them and choose the exposure where they are standing still. Hitting the Preview deghosting button on the left will let you preview the effect. Just be forewarned, the areas you deghost will have greater amounts of noise. It may or may not be noticeable in the final output. When you’re finished, click OK.
Tonemapping
This is where all the magic happens. Photomatix has lots of sliders, but many of them aren’t all that useful. Let me go through the ones that are most helpful.
Strength: I typically leave this set at the default setting of 70%, but if the image has too much dynamic range (meaning I’m loosing hightligh and shadow detail at the same time, I might push it a bit higher.
Luminosity and Detail Contrast (Luminosity and Micro-Contrast in previous versions): I use these two settings in concert. Detail contrast improves overall local contrast, but can darken the whole image. Luminosity helps brighten what detail contrast darkens, and can help remove the over-gritty look you might get from adding too much detail contrast.
Lighting Adjustment (Smoothing in older versions). I usually put the image into “lighting effects mode” and choose a setting of natural (high in previous versions). For this particular image, I liked the results better of just moving the slider to the right. Moving to the right gives you a more realistic looking image. Moving to the left, or choosing “Surreal” from lighting effects mode, creates a very unnatural HDR.
White Point: Use this to set the brightest part of the image. I make sure the histogram is visible and move the white point until just before pixels start piling up on the right side of the histogram (whites)
Black Point: Use this to set the darkest part of the image. It can be very touchy, so if I don’t like the look I’m getting from it, I’ll save it for postprocessing in Photoshop.
At this point, my image isn’t finished, but I find the tools in an image editor like Photoshop do a better job of getting me where I want to go, so I’ll choose to process the image.
Touchup in Photoshop
One thing that Photomatix handles poorly is contrast. In Photoshop, I’ll use curves to set the black point and dial in the conrast. If you were using Photoshop elements, you can use levels to set the black point and brightness contrast to fix the contrast. On this image, here are the settings I used. And the results”
Finishing Touches
The curves layer added some global contrast. I’d like to add a bit more local contrast, and I can do so with a sharpening trick. When using sharpening, we typically use a very low radius amount (around 1) and a fairly high amount. For this trick we’re going to use a low amount and a high radius to add local contrast. Here are my settings.
The Final Image







